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Lord of the Rings Online - Virtue Information

Charity
Charity has its rewards. You find yourself more resistant to wounds, able to defend against ranged attacks more easily, and able to recover your Power more quickly outside of combat.

Virtue Wound Resistance Ranged Vulnerability Power Regen Non-Combat
Charity Rank 1 +1.0% -0.5% +0.6
Charity Rank 2 +2.0% -0.5% +0.9
Charity Rank 3 +3.0% -1.0% +1.2
Charity Rank 4 +4.0% -1.0% +1.5
Charity Rank 5 +5.0% -1.5% +1.8
Charity Rank 6 +6.0% -1.5% +2.1

Bree-land
(+1) Bree-land Adventurer (Advanced)
Complete quests 30 within Bree-land

Ered Luin
(+1) Ally of Ered Luin
Complete 10 quests in Ered Luin
(+2) Hero of Ered Luin (Final)
Complete 30 quests in Ered Luin

Lone-lands
(+1) Tales of the Lonely Road
Complete 15 quests in the Lone-lands

North Downs
(+1) Of Glories Long Past (Advanced)
Complete 40 quests in the North Downs

Compassion
Your compassion is one of your greatest strengths. You find that you are able to defend against ranged attacks more easily, are able to recover your Power more quickly outside of combat, and are able to defend against magical attacks more easily.

Virtue Ranged Vulnerability Power Regen Non-Combat Magic Vulnerability
Compassion Rank 1 -0.5% +0.8 -0.5%
Compassion Rank 2 -1.0% +1.3 -0.5%
Compassion Rank 3 -1.5% +1.8 -0.5%
Compassion Rank 4 -2.0% +2.3 -1.0%
Compassion Rank 5 -2.5% +2.8 -1.0%
Compassion Rank 6 -3.0% +3.2 -1.0%

Ered Luin
(+1) Defender of Ered Luin (Advanced)
Complete 20 quests in Ered Luin

The Shire
(+1) The Life of a Bounder
Complete 15 quests in the Shire

Lone-lands
(+1) Tales of the Lonely Road (Advanced)
Complete 40 quests in the Lone-lands

Evendim
(+1) Wanderer of Evendim
Complete 10 quests in Evendim
(+1) Warden of Evendim (Final)
Complete 30 quests in Evendim

Misty Mountains
(+1) Perils of the Mountains
Complete 10 quests in the Misty Mountains

Confidence
Your actions have instilled in you a great sense of confidence. You are more resistant to the effects of fear, your Will is stronger, and you are able to recover your Power more quickly outside of combat.

Virtue Fear Resistance Will Power Regen Non-Combat
Confidence Rank 1 +1.0% +2 +0.6
Confidence Rank 2 +2.0% +3 +0.9
Confidence Rank 3 +3.0% +5 +1.2
Confidence Rank 4 +4.0% +6 +1.5
Confidence Rank 5 +5.0% +8 +1.8
Confidence Rank 6 +6.0% +9 +2.1
Confidence Rank 7 +7.0% +11 +2.3
Confidence Rank 8 +8.0% +12 +2.8

Ered Luin
(+1) Rath Teraig Exploration

  • Find Amon Thanc
  • Find Crookdell
  • Find Northern Barricade
  • Find Southern Barricade
  • Find Tum Agor
Lone-lands
(+1) Garth Agarwen Exploration
(+1) The Grimfens

North Downs
(+1) Strongholds Exploration

Misty Mountains
(+1) Where the Giants Dwell

Angmar
(+2) The Road to War

Determination
Your determination has won you many victories. You have superior Agility, you are able to recover your Morale more quickly in combat, and your Morale is increased.

Virtue Agility Morale Regen Combat Max Morale
Determination Rank 1 +3 +0.1 +4.0
Determination Rank 2 +6 +0.2 +10.0
Determination Rank 3 +9 +0.2 +16.0
Determination Rank 4 +12 +0.3 +21.0
Determination Rank 5 +15 +0.4 +25.0
Determination Rank 6 +18 +0.5 +31.0
Determination Rank 7 +21 +0.5 +38.0
Determination Rank 8 +24 +0.6 +46.0
Determination Rank 9 +27 +0.7 +52.0

Bree-land
(+1) Barghest-Slayer (Advanced)

Ered Luin
(+1) Wolf-Slayer (Advanced)

The Shire
(+1) Slug-Slayer (Advanced)

North Downs
(+1) Warg-Slayer (Advanced)

Evendim
(+1) Salamander-Slayer (Advanced)

Trollshaws
(+1) Crawler-Slayer (Advanced)

Misty Mountains
(+1) Snow-Beast Slayer (Advanced)

Angmar
(+1) Warg-Slayer (Advanced)

Discipline
The discipline you maintain makes you stronger. Your Might is increased, you are more resistant to diseases, and are able to defend against melee attacks more easily.

Virtue Might Disease Resistance Melee Vulnerability
Discipline Rank 1 +3 +1.0% -0.5%
Discipline Rank 2 +6 +1.0% -0.5%
Discipline Rank 3 +9 +2.0% -0.5%
Discipline Rank 4 +12 +2.0% -0.5%
Discipline Rank 5 +15 +3.0% -1.0%
Discipline Rank 6 +18 +3.0% -1.0%
Discipline Rank 7 +21 +4.0% -1.0%

Bree-land
(+1) Sicklefly-Slayer (Advanced)

Ered Luin
(+1) Hendroval-Slayer (Advanced)

The Shire
(+1) Wolf-Slayer (Advanced)

Lone-lands
(+1) Bog-Lurker Slayer (Advanced)

Evendim
(+1) Tomb-Defender (Advanced)

Trollshaws
(+1) Wolf-Slayer (Advanced)

Angmar
(+1) Troll-Slayer (Advanced)

Empathy
You have a proven empathy for those in need. You know how to use your armour to greater effect, you are destined to a greater Fate, and you are more resistant to the effects of fear.

Virtue Armour Value Fate Fear Resistance
Empathy Rank 1 +5 +2 +1.0%
Empathy Rank 2 +10 +3 +1.0%
Empathy Rank 3 +15 +5 +1.0%
Empathy Rank 4 +20 +6 +2.0%
Empathy Rank 5 +25 +8 +2.0%
Empathy Rank 6 +30 +9 +2.0%

Bree-land
(+1) Bree-land Adventurer

The Shire
(+1) The Life of a Bounder (Advanced)

North Downs
(+1) Of Glories Long Past

Misty Mountains
(+1) Perils of the Mountains (Advanced)

Angmar
(+2) Marching into Shadow (Final)

Fidelity
Your fidelity has earned you the respect of those around you. You are more resistant to the effects of evil's shadow, you have greater Vitality, and your Power is increased.

Virtue Shadow Mitigation Vitality Power Max
Fidelity Rank 1 +1.0% +2 +5.0
Fidelity Rank 2 +2.0% +3 +8.0
Fidelity Rank 3 +3.0% +5 +11.0
Fidelity Rank 4 +4.0% +6 +14.0
Fidelity Rank 5 +5.0% +8 +17.0
Fidelity Rank 6 +6.0% +9 +20.0
Fidelity Rank 7 +7.0% +11 +23.0
Fidelity Rank 8 +8.0% +12 +25.0

Ered Luin
(+1) Scouting the Dourhands

The Shire
(+1) The Sights of the Shire

Lone-lands
(+1) Defences of the Lone-lands

Evendim
(+1) Ruins of Evendim
(+1) Tombs of Evendim

The Trollshaws
(+1) The Road to Rivendell

Angmar
(+1) The Circle of Despair

Fortitude
Your struggles have built in you tremendous fortitude. You find that you are able to recover your Morale more quickly outside of combat, your Might is increased, and you are more resistant to diseases.

Virtue Morale Regen Non-Combat Might Disease Resistance
Fortitude Rank 1 +1.1 +2 +1.0%
Fortitude Rank 2 +2.0 +3 +1.0%
Fortitude Rank 3 +2.9 +5 +1.0%
Fortitude Rank 4 +3.8 +6 +1.0%
Fortitude Rank 5 +4.7 +8 +2.0%
Fortitude Rank 6 +5.5 +9 +2.0%
Fortitude Rank 7 +6.4 +11 +2.0%
Fortitude Rank 8 +7.3 +12 +3.0%

Bree-land
(+1) Neekerbreeker-Slayer (Advanced)
(+1) Woodsman (Advanced)

The Shire
(+1) Harvest-fly Slayer (Advanced)

Lone-lands
(+1) Warg-Slayer (Advanced)

Evendim
(+1) Gauradan-Slayer (Advanced)

North Downs
(+1) Troll-Slayer (Advanced)

Trollshaws
(+1) Giant-Slayer (Advanced)

Misty Mountains
(+1) Bear-Slayer (Advanced)

Honour
Your honour is without peer. You are more resistant to poisons, more resistant to the effects of evil's shadow, and you have greater Vitality.

Virtue Poison Resistance Shadow Mitigation Vitality
Honour Rank 1 +1.0% +1.0% +2
Honour Rank 2 +2.0% +1.0% +2
Honour Rank 3 +3.0% +2.0% +3
Honour Rank 4 +4.0% +2.0% +3
Honour Rank 5 +5.0% +3.0% +5
Honour Rank 6 +6.0% +3.0% +5
Honour Rank 7 +7.0% +4.0% +6

Bree-land
(+1) Spider-Slayer (Advanced)

The Shire
(+1) Spider-Slayer (Advanced)

Lone-lands
(+1) Spider-Slayer (Advanced)

North Downs
(+1) Worm-Slayer (Advanced)

Evendim
(+1) Giant-Slayer (Advanced)

Misty Mountains
(+1) Worm-Slayer (Advanced)

Angmar
(+1) Uruk-Slayer (Advanced)

Idealism
Your idealism can brook no fault. You are destined to a greater Fate, you are more resistant to the effects of fear, and your Will is stronger.

Virtue Fate Fear Resistance Will
Idealism Rank 1 +3 +1.0% +2
Idealism Rank 2 +6 +1.0% +2
Idealism Rank 3 +9 +2.0% +3
Idealism Rank 4 +12 +2.0% +3
Idealism Rank 5 +15 +3.0% +5
Idealism Rank 6 +18 +3.0% +5
Idealism Rank 7 +21 +4.0% +6
Idealism Rank 8 +24 +4.0% +6

Bree-land
(+1) The History of the D?nedain (Bree-land)
(+1) Flowers of the Old Forest (Bree-land)

Lone-lands
(+2) Tales of the Lonely Road (Final)

The Trollshaws
(+2) Brave Deeds in the Wilderness (Final)

Angmar
(+1) Marching into Shadow (Advanced)

Innocence
Your innocence can be used as a shield. You find yourself able to defend against melee attacks more easily, more resistant to poisons, and more resistant to the effects of evil's shadow.
Justice
You are a servant of justice. You find that you are able to recover your Morale more quickly in combat, your Morale is increased, and you are able to recover your Morale more quickly outside of combat.
Loyalty
Your loyalty shall be rewarded. You find that you have greater Vitality, your Power is increased, and you know how to use your armour to greater effect.
Mercy
You have learned the value of mercy. You find that you are able to recover your Power more quickly outside of combat, are able to defend against magical attacks more easily, and have superior Agility.
Patience
Patience is a virtue. You find yourself able to recover your Power more quickly outside of combat, more resistant to wounds, and able to defend against ranged attacks more easily.
Tolerance
Your tolerance of others has earned you great respect. You find that you are able to defend against magical attacks more easily, you have superior Agility, and you are able to recover your Morale more quickly in combat.
Valour
No one can ever question your valour. Your Morale is increased, you are able to recover your Morale more quickly outside of combat, and your Might is increased.
Wisdom
You have found true wisdom. Your Will is stronger, you are able to recover your Power more quickly outside of combat, and you are more resistant to wounds.

Virtue Will Power Regen Non-Combat Wound Resistance
Wisdom Rank 1 +3 +0.8 +1.0%
Wisdom Rank 2 +6 +1.3 +1.0%
Wisdom Rank 3 +9 +1.8 +1.0%
Wisdom Rank 4 +12 +2.3 +1.0%
Wisdom Rank 5 +15 +2.7 +2.0%
Wisdom Rank 6 +18 +3.2 +2.0%
Wisdom Rank 7 +21 +3.7 +2.0%

Bree-land
(+1) The Old Forest
(+1) Lore of the Cardolan Prince

Ered Luin
(+1) Elf-ruins Exploration

Lone-lands
(+1) Weathertop Exploration

North Downs
(+1) The Western Ruins

Misty Mountains
(+1) The High Passes

Zeal
Your zeal drives you to perfection. You find yourself more resistant to diseases, able to defend against melee attacks more easily, and more resistant to poisons.
 
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